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Programming
Posted by McGrady2122 [send private reply] at October 26, 2001, 03:25:32 PM
My goal is to be a game programmer, and some of the requirements are to learn the C++ language, well I took a lot of tutorials and read tons of books on that shit, so now I know everything about it. So where do I go from here?
Posted by taubz [send private reply] at October 26, 2001, 03:44:23 PM
Ha! Don't be so vein. gamedev.net is probably a good start.
- taubz
Posted by gian [send private reply] at October 26, 2001, 04:29:09 PM
Or artery, or capilliary or any other body function!
Posted by grandsnafu [send private reply] at October 26, 2001, 07:22:45 PM
haha. What languages are the majority of games written in?
Posted by CodeRed [send private reply] at October 26, 2001, 08:00:43 PM
Taubz: It's spelled "vain"
Gain: Veins, arteries, and capillaries are not functions McGrady2122: Write programs, anything you can think of, as much as you can think of
Posted by gian [send private reply] at October 26, 2001, 09:35:00 PM
Codered: Humor... sense of... have one? (and my name is "Gian" not "Gain")
McGrady2122: You've managed to annoy 2 TPU admins in just a small space of time. Don't.
Posted by buzgub [send private reply] at October 27, 2001, 02:13:46 AM
McGrady2122: If you do indeed know everything about the c++ language *cough*, learning how to use the various graphics api's such as directX, openGL, and SDL would be a good next step. Once you "know everything" *cough* about these, start making a game. When you discover that you don't actually know everything about c++, write "hello world", and work your way up from there.
Posted by RedX [send private reply] at October 27, 2001, 06:02:57 AM
Read a lot of books + read a lot of tutorials = knowing about 10% of what you'll need to know.
the remaining 90% you'll only learn coding. Experience is the key to succes. RedX
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