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3D Max Thinking
Posted by JG16 [send private reply] at December 30, 2001, 10:45:49 AM
I think that 3D studio max is a must learn for any game developer, it's not the art it's thinking in a way that helps you program
Posted by gian [send private reply] at December 30, 2001, 02:38:56 PM
Indeed...
Posted by max621 [send private reply] at December 30, 2001, 03:09:21 PM
How's learning 3dmax help you program? Maybe knowing what everything in the fileformat is... but?
Posted by JG16 [send private reply] at December 30, 2001, 04:34:59 PM
E.g. using movers and dynamic lights some time you can get lost in the code
Posted by AngelOD [send private reply] at December 31, 2001, 09:43:24 AM
Perhaps it can be of assistance to you, but it's not something you *have* to learn.. I can program games, but I can't (and won't) work with 3D Studio MAX (despite having a legal copy of v4).
Posted by JG16 [send private reply] at December 31, 2001, 12:43:11 PM
You don't *have* to learn it but it's helpful (For beginers in 3D enviroments, Wireframes etc). You propulble don't have a Legal Copy of V4 with a 4k price tag and the student veersion at version 3.45
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