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Newbie to the point of Not-Funniness. Need Help
Posted by Spiritfire [send private reply] at April 05, 2002, 08:14:47 PM Hey. Does anyone know how to contact a game agent? I desperately need one. Also, I have Shadow Realm, Genesis X3D, Microsoft Visual C++ 7.0, and Direct X 7 and know how to use NONE OF THEM. I got a production team together for a short while for my game, which is called Spiritfire (no co-incidence with the screen name...), but they disbanded out of sheer laziness. I need people to help make a demo of pseudo-high quality to present to companies. If you want to know who, then look on the next message on the message board. E-mail me if you are interested in helping in ANY way. I NEED IT DESPERATELY!!!!
Posted by Psion [send private reply] at April 05, 2002, 08:21:20 PM I think you should be presenting some sort of credentials/reasons why people should join your project if you expect replies.
Posted by CodeRed [send private reply] at April 05, 2002, 08:41:29 PM You want to make a game and expect to be able to do it without any knowledge of programming? Unless you have $50 an hour to pay a team of 5-6 people I doubt you will get anything retail quality
Posted by CodeRed [send private reply] at April 05, 2002, 08:42:39 PM Thats 50 per person per hour for serveral months at least, or else learn to program and do it yourself, but it still won't be retail quality
Posted by taubz [send private reply] at April 05, 2002, 11:32:23 PM Damn, I'm not getting paid $50/hr for my professional programming!
Posted by RedX [send private reply] at April 06, 2002, 05:09:39 AM Why don't you first learn to use your tools? If you still have to learn the basics, you simply can't make a decent demo. Spend some time writting a few simple demos to learn visual C++ and DirectX. It's better to learn these without having a team and a deathline breading in the back of your neck.
(Actually DirectX 7 is a bit old, check M$'s site for the newer versions, there are a few changes you'll need to now about. e.g. They dropt one of the Direct3D modes.
You don't have to develop for DirectX 9, but you should know about these changes)
Posted by sjh [send private reply] at April 10, 2002, 10:19:38 PM If you want any chance in heck of having your game/demo/thingy going anywhere, you're going to need technical skills of your own. Unless you have other skills that would offset your lack of programming (and by 'programming' I don't mean simply being able to code) ability, you'll find it very difficult to convince others to do your work for you.
I suggest you put your game idea on the shelf for awhile and learn how to become a programmer, and if you still entertain ideas of giving birth to your game, pick up other, pertiant skills that work towards your goal (either during the time you spend learning to become a programmer, or when you set out to make your game a reality).
Also, if you're actually intent on getting very far in a business setting, learn how to communicate to the fullest that the medium supports. (In this case you might have given more details on your project, URLs, reasons why people would want to join your team, why the previous team fell apart, etc.)
Posted by Spiritfire [send private reply] at April 16, 2002, 06:12:02 PM besides RedX, you all officially suck. You can at least be nice, like RedX. Last team fell apart because TJ and Mike were too lazy to learn the languages. I'll give info. for anyone who wants to know about the game after I copyright more than name + char., but if you wanna look at it, go to www.geocities.com/Spiritfire7794. Unfortunately, the site hasn't been updated since sometime last school year, so the site only has a couple of pictures and background info. I gotta get back to a project on Megalonyx jefersonii now. see ya.
Posted by gian [send private reply] at April 16, 2002, 09:55:52 PM Spiritfire: That was not particularly friendly...
We are trying to inform you as to the realities of creating professional games.
Posted by vikram_1982 [send private reply] at April 17, 2002, 12:34:56 AM Further more. We were trying to be nice to u by trying to answer ur question. U should be glad that we did. Spirit. Not everyone can be expected to answer ur question in the same way.....
"besides RedX, you all officially suck"
Well thank You.
Posted by vladimir_l [send private reply] at April 21, 2002, 03:04:17 PM Spitfire , you are like me ( 1 year ago ) , ecsept I didnt make such a fool of myself. Here are 5 things you need to do if you want to avoid dissapointment:
1. Get a begginers programming book ( I suggest The C Programming Language by Brian W. Kerningham and Dennis M.Ritchie. Unless you live in Russia , it will cost you approx. ý30 or $50.
2. Dump the idea that having smart program makes you program.
3.Make a load of little programs , test , play - around and just have fun. If you dont find it fun , then - what can I say ,-" you are not a programming type".
4.Do you like maths , do you know trigonometry ( .. I am crapp at spelling :] ) and what quadratics are. Simple questions to test your intelligence.
5. People are not gonna let you be God over them , and what they do for you unless.
a) You are more clever than them.
b) You pay them $50 an hour.
People will NOT help in stupid projects.( I found that out by making a fool of myself :] , but I learned to get Linux and work hard on my programming and most importantly maths)
If this is a load of rubbish , sorry.
Posted by CodeRed [send private reply] at April 21, 2002, 05:22:53 PM "Dump the idea that having smart program makes you program"
Posted by vladimir_l [send private reply] at April 23, 2002, 06:30:00 AM Yeah.. If you have a programming tool ( e.g. "I have Microsoft Development Enviroemnt Superdoopa 99.7") does not automatically make you a programmer. Do not show off , was my comment.
Posted by CodeRed [send private reply] at April 23, 2002, 11:42:39 AM Oh, I see, I just couldn't decipher your grammar and spelling
Posted by Spiritfire [send private reply] at May 11, 2002, 12:51:16 PM now that track season is over, I guess I can learn how to use my crap. sorry I went nuts on you guys. it's just frustrating to hear that an idea that has been fine-tuned for two years will never work from someone who hasn't even seen it. I tell you what. I'll begin copyrighting the plot today, and then I'll update my site. then, if anyone wants to help out with anything, even if they just want to make a sprite, they can. thanx for your replies.
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