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TPU Wiki at April 09, 2003, 06:08:12 PM by gian
The 'test' Wiki is now up and ready for testing at http://wiki.tpu.org/
Please post any comments in the suggestions forum.
Exhibition at March 11, 2003, 09:22:35 PM by taubz
Want to strut your stuff? See the rules, and if you'd like to participate sign up here.
Expect random outages at January 25, 2003, 08:47:40 AM by gian
I'm sure most of you will have seen the large amounts of coverage about the so-called "SQL worm". Whilst to date we have been unaffected by the DDoSing, owing to our hosting situation it is quite likely that TPU.org may be inaccessable for short periods of time.
EXTRA! EXTRA! GIAN HAS A DINGO FETISH!!! at December 10, 2002, 05:56:50 PM by CodeRed
TPU : Lounge
Hardware changes at November 14, 2002, 03:29:53 AM by Psion
We've finally bitten the bullet and bought new hardware for this server. Hopefully we can avoid downtime periods like this last one in the future.
New Interest Group at September 22, 2002, 02:53:03 PM by Psion
TPU : Interest Groups : Standard ML
The Standard ML Interest Group is here! Those of you who frequent this web site or #tpu on IRC know that SML is Psion's favorite programming language, and that he is quite eager to convince you that it should be yours, too. If you're interested, check out the resources linked from the IG, and join the mailing list if you want a place to get help with SML.
Python LG now ready to join at July 30, 2002, 12:50:13 AM by jay_dee
TPU : Interest Groups : Python
I have found a good Python tutorial to work on and have started to make some basic exercises. Feel free to come and sign up.
IRC meeting at July 26, 2002, 03:50:43 PM by Psion
We are having an IRC meeting on July 27, 9 PM GMT, to plan improvements to TPU. You can find the full scoop so far in this thread.
Server problems at July 12, 2002, 08:08:09 PM by Psion
You may have noticed server outages in the last few days. We have been having some problems with our RAID setup. Hopefully it is fixed now, but don't be surprised if you can't reach this site again in the near future.
Scheme LG Open at July 06, 2002, 07:29:22 PM by unknown_lamer
TPU : Interest Groups : Scheme
The Scheme LG is now ready for people to "join." Come and learn Scheme or help finish coming up with exercises (about half of the chapters have at least one exercise).
Java LG Established at July 04, 2002, 05:32:56 PM by taubz
TPU : Interest Groups : Java
The Java LG is now up and running. Want to join others in learning Java, come to the LG.
tpu.org running on new server at June 24, 2002, 08:50:37 AM by Psion
At least so far as my local DNS servers are concerned, tpu.org has transferred to its new server home. I had to twiddle a few settings to get the web site to work, so you may have been unable to access the site earlier, but everything looks to be working now.
Server move coming at June 10, 2002, 01:41:14 PM by Psion
Sorry about the recent server outage; there was a power outage, and this server is being run by a volunteer who didn't notice it until recently. But, this shouldn't be happening much in the future! We will have a brand new server up at a professional colocation facility soon. Stay tuned for more information. The switchover shouldn't involve any downtime, though there may be a desynchronization period when some DNS servers say that tpu.org is here and some say it is in the new location.
Custom Theme Generator at May 16, 2002, 03:32:43 AM by gian
Buzgub and I have managed to get a simple Stylesheet Generator working. It is accessible from http://www.tpu.org/tea/Prefs
New layout here at May 11, 2002, 09:23:08 PM by Psion
We finally have a new layout, thanks to taubz! As usual, please direct your comments to the Suggestions forum.
New FAQ system at May 08, 2002, 11:18:55 AM by Psion
I've added a FAQ system to this web site. Please stop by and suggest any questions and answers that you think should appear in it.
#TPU IRC channel switched to OPN at May 02, 2002, 03:20:03 PM by Psion
We have switched the official TPU Internet Relay Chat channel to the Open Projects Network. In contrast to the giant netsplit- and hax0r-ridden EFNet, OPN is a mid-sized IRC network dedicated to open software projects, and thus perfect for TPU. You can connect to irc.openprojects.net to be directed to the best server near you. Further links can be found in the IRC section below. If you haven't visited us yet on IRC, please consider stopping by, and perhaps hanging around regularly!
New page layouts at April 09, 2002, 07:50:10 PM by gian
As was recently discussed in the forums, a new layout for TPU would be nice. If you have an idea for a layout, create a plain HTML (non-working) mock-up of it, upload it somewhere and post a link in the suggestions forum.
Membership statistics added at April 06, 2002, 10:33:00 PM by Psion
I've added a simple membership statistics page. All it does now is tell you the top N posters to the message boards. Stay tuned in Suggestions for future site and organizational enhancements, and please suggest any ideas of your own!
Uncertain net connection at February 22, 2002, 07:02:31 PM by Psion
The server on which this site is hosted needs to go off line on short notice. We don't know where or when it will end up connected again. Sorry about the nebulousness, but as this is a completely volunteer-run organization with precious few volunteers, things like this tend to happen.
Retro TPU at January 29, 2002, 08:20:59 AM by Psion
Bored? The retro TPU items of the week are these USENET posts from 1996 and 1997.
New layout at January 07, 2002, 12:05:44 AM by Psion
I've made a new (hopefully more attractive) layout for this site. As usual, please report any issues or make any suggestions about it in the Suggestions forum.
Java applet IRC client at December 31, 2001, 10:08:59 AM by Psion
To aid those visitors unfamiliar with IRC who would like a glimpse into the life of our IRC channel, I've added an applet IRC client. I realize that the "unregistered" messages are annoying. They may go away if it seems useful. Of course, the best thing is to download a real IRC client and join us in #TPU during all your waking hours. :-)
C Programming Contest at December 30, 2001, 05:31:56 PM by ramstrong
I'm organizing a simple C programming contest, ending Jan 31, 2002. A randomly selected winner will receive "Code Complete" by McConnell. Since the goal of the contest is to promote simplicity in programming, I'm sure TPU visitors and members have a reasonable chance of winning. Please send your answer to firstname.lastname@example.org and put "C Programming Contest" on the subject. For more info, see this page
Mozilla Sidebar at December 28, 2001, 12:07:26 PM by Psion
In case any Mozilla/Netscape users are interested, I've thrown together a TPU sidebar, which at the moment just lists message forums (with new message information) and news items. Add it if you'd like, and post any ideas for it to Suggestions.
Millennium Games Reforming at December 16, 2001, 07:01:31 PM by MSW2006
After a long time of trial, error, failure and learning, I, the President of Millennium Games, a teen-based game dev. group, have decided to reform and bring in a whole new staff of people to try and bring out a successful teen-run computer and video game development firm. If you are interested, then please e-mail me at email@example.com . Thanks!
Back at November 27, 2001, 05:54:27 AM by Psion
Unfortunately, it seems I posted the previous update only a little before the events described in it came to pass, but here we are back again!
Don't Panic at November 22, 2001, 01:25:54 PM by Psion
The server on which this web site is hosted will be taking a little trip to new home some time in the near future. We're also switching registrars away from the horrid NSI. So, if you're unable to contact the site or even resolve the hostname in the next few weeks, there's a good chance one of these two things is responsible.
New style sheet at November 19, 2001, 11:53:42 AM by Psion
We have a new style sheet default, created by taubz. You can switch back to the old one if you'd like by choosing http://www.tpu.org/tpu.old.css in interface preferences. Feel free to create your own and post URL's for them in the Suggestions forum!
Message forum upgrades at November 16, 2001, 07:32:50 AM by Psion
I've made some changes to the message forum code. Old threads are now locked, so new folks can't post to months-old threads. There's also that much awaited feature, the ability to list the messages in a thread in reverse chronological order. You can set that on a per-forum basis, or for all forums at your interface preferences page, which, if you haven't visited it, is also a nice place to stop by if you want to set the time zone this site thinks you're in or choose an alternate style sheet because you just gotta be unique. I've also satisified another request of making the appearance of messages controllable by the style sheet.
LGeneral at October 02, 2001, 07:46:38 PM by vladimir_lukyanov
lgeneral: In the submitter's own words: "check it out a great oppurtunity to start programming ! :)"
Erratic Posts at October 02, 2001, 03:12:18 AM by gian
It's quite likely that the majority of the supposidly "new" posts are actually just edits by a disgruntled ex-TPUer.
We will try to clean them up, but in the meantime, just use the "Mark all threads read" link at the top of each forum.
Style Sheet Extravaganza at August 27, 2001, 04:10:38 PM by Psion
The page to which the "Modify your interface preferences" link shown on the main page to logged on users brings you now allows you to enter the URL of any style sheet you want to use for the TPU site. Take a look at the default sheet at http://www.tpu.org/tpu.css to see which classes you can define. Feel free to create works of art and post their URL's in the forums for others to use.
Experimental contest started at August 16, 2001, 10:30:55 AM by Psion
TPU : Contests : Calculator Contest
We are trying out this idea of mostly-for-fun/education programming contests with this first one to make anything that falls into the category of "a calculator". Not much is set, but feel free to start working on an entry or post suggestions about this or contests in general!
Looks purdy in Netscape 4.xx now! at July 28, 2001, 07:19:57 PM by Psion
For the about 5% of our visitors who use outdated Netscape browsers, there is now a prominent link on the main page to choose to use an inferior style sheet that will prevent the page from being displayed as more than a screen wide.
Official chat this weekend at June 13, 2001, 03:08:03 PM by Psion
In case you've not read the box on the front page, we're trying out the weekly "official" IRC chat thing that we stopped doing a few years ago. If you're interested in meeting others interested in TPU, making suggestions about what you'd like to see change with TPU, etc., then stop by EFNet IRC channel #tpu between 7 PM Saturday GMT/3 PM Saturday EDT and 2 AM Sunday GMT/10 PM Saturday EDT.
New web site layout at June 09, 2001, 05:22:09 PM by Psion
I guess that pretty much speaks for itself. Please post any comments about it (or any aspect of TPU) in the Suggestions forum.
New mailing list at June 03, 2001, 11:06:08 AM by Psion
TPU now has a mailing list. It's meant mainly for announcements, with most things remaining on this web site. Please sign up, to help with reminders of IRC meetings or other events that might end up being planned. You can subscribe and then set account options at http://www.tpu.org/cgi-bin/mailman/listinfo/tpu
Back and better than ever! at June 03, 2001, 10:10:29 AM by Psion
The problem turned out to be the installation of the wrong version of the database software on the new hard drives, but everything is switched over and shiny now.
Oh my! at May 31, 2001, 09:34:56 AM by Psion
Some unknown thing has gone wrong during the move. I am also having issues with internet access at my summer housing, so I can't get onto the system to fix it at the moment. Please hang tight, and stop by #tpu on EFNet IRC if you want to talk about TPUish stuff.
Pin the down time on the server! at May 26, 2001, 08:19:06 PM by Psion
The server may be inaccessible for a spell on May 27th as we switch to exciting new larger mirrored hard drives!
A new strategy to market games online at May 22, 2001, 08:07:17 PM by neurosy
Take a look at our new strategy to create a distribution outlet for quality, freelance games at http://www.neurosy.com/. We are trying to put together a sizable collection of games to get our strategy underway, and create a visible and reputable outlet for game programmers.
New "educational game" being started at May 20, 2001, 04:03:35 PM by JPro
there will be 8 people in this group. the game will be mainly a word game that teaches programming. it will be written in java, but everybody who has basic knowledge can help. since the game will have levels, i figure JAVA would be the perfect language, since we can connect all the level classes with a levelmanager class. it will be a word game, in an applet that we can put on the web.
if you know c or c++, you can write levels for those languages. we can change on this, i figure it would take about a month to make.
Millennium Games Begins at May 20, 2001, 04:03:35 PM by MSW2006
Hello all, we're on our way to making a console. We'll need some good programmers to write a super-sm,all OS for it, and also, I myself am working on an online flight sim. Contact MSW2006@aol.com if you wanna help. Thanks! :)
No OpenACS at May 20, 2001, 03:49:42 PM by Psion
OpenACS is no longer running. It looks like we won't be using it.
OpenACS is here at May 16, 2001, 03:25:16 PM by Psion
As long awaited, OpenACS is running at http://www.tpu.org:8008/. Hopefully, this established and featureful system will take over the operation of this site. Please visit it and get settled in as if you were switching over. All feedback is welcome.
Game Genre to be Decided May 16 at 16:00 GMT at May 12, 2001, 01:00:27 AM by FatBoi
TPU : Projects : Arrow Game Project
Hey all, as was posted at the SourceForge project page, the genre of the Arrow Game is to be determined through a survey located at the SourceForge project page. If anyone is unable to access this survey page, please email me your vote at OneHotCoconut@cs.com and I will insert your vote. Thanks!
SC meeting for this sunday cancelled at May 11, 2001, 09:40:07 AM by Corillian
TPU : Projects : Solar Conquest
I am afraid I am going to have to cancel our meeting this Sunday. A lot of people (including me) cannot make it at our current designated time. Maybe we'll re-schedule for a different time during the week?
IRC Design/Implementation Sessions at May 09, 2001, 09:34:53 PM by miken
TPU : Projects : Undetermined Game
The Undetermined Game Learning Project will be holding weekly IRC sessions open to everyone, starting Saturday, May 12 at 7 PM GMT on EFNet, channel #tpugame. Mike will be available May 12 at 5:30 PM GMT until 7 PM GMT, as he regretfully cannot stay for the 7 PM time, and he will post a summary on the message boards of what occurs prior to 7 PM.
Hope to see you there!
Arrow Game Project SourceForge access at May 06, 2001, 11:15:43 PM by FatBoi
TPU : Projects : Arrow Game Project
Due to problems with maintaining the project solely through the tpu server, I have decided to move the majority of the project to SourceForge. The projects main project page is here, so anyone involved with the project should head here to check it out. Anyone who is part of the project, please 1)get a SourceForge account if you don't already have one, and 2)email me your SourceForge member name at OneHotCoconut@cs.com. This is not currently required, as the project is not yet to the point where it needs to extensively use SourceForge's functionality, but it will be required in the future.
Upgrading database at May 06, 2001, 11:22:02 AM by Psion
There may be a slight service interruption today as we upgrade the PostgreSQL database software.
New Solar Conquest IRC channel at April 25, 2001, 08:04:36 PM by Corillian
TPU : Projects : Solar Conquest
We now have our own Solar Conquest chat on irc network irc.stratics.com. Channel #SolarConquest. If you are interested in SC from a developers or players standpoint, doesn't matter, come on in.
Programmer Sign-Ups are Closed! at April 24, 2001, 11:41:28 PM by FatBoi
TPU : Projects : Arrow Game Project
Hey all, I appologize to all of you who didn't get the chance to sign up. The programmer team has reached its limit of 20 members, and thus I will now stop taking sign-up requests. The project will officially start on April 29, though some members have already begun discussion. Just a reminder: Artist sign-ups are still in progress, so please take notice if you have artistic skills.
Deadline for Project Sign-Ups is April 29 at April 24, 2001, 10:34:42 PM by FatBoi
TPU : Projects : Arrow Game Project
Response for Arrow Game Project has been impressive. So much, in fact, that it has become necessary to place a sign-up deadline at April 29. This is so that the project size remains manageable. There is a final limit on the programmer team size of 20 members, so if you are debating on whether to join, decide quickly! The current programmer count is around 17. The April 29 deadline also applies to Artists.
First SC meeting fairly successful at April 23, 2001, 05:13:20 PM by Corillian
TPU : Projects : Solar Conquest
We had our first meeting yesterday at 4:00 pm EST. Even though only 5 people showed up I would consider the meeting a success. We talked extensively about the design doc, the UI, networking, the engine, gameplay, and our current goals. Next meeting is this coming Sunday at 4:00 pm EST. I will notify you if it is on IRC or in our shared space on Groove!
Arrow Update at April 21, 2001, 08:18:07 PM by FatBoi
TPU : Projects : Arrow Game Project
I'm sorry that I didn't mention it in the last news post, but this project requires an advanced knowledge of C++ programming, including classes and inheritance. I expect to get an introduction message thread up sometime in the next two days, so bear with me.
Arrow Game Project Started at April 21, 2001, 07:52:25 PM by FatBoi
TPU : Projects : Arrow Game Project
Hey all, for those of you confused as to the purpose of this project, I will explain. This project is intended to give experience in group development and organization to all participating. We will achieve this through the design and construction of a full on game. The game will have professional quality standards for all content, and is expected to have a minimum durration of a couple months. To apply everyone must fit the following specifications that are dependant upon area of participation:
NOTE: You can participate in more than one area.
Programming: Advanced knowledge and/or experience in one programming related area, or with one of the API's being used by the game.
Art: Experience with producing artistic content consistently.
Audio: Experience with producing audio content consistently.
The game will be using the following API's/Development tools, though knowledge/possession of all is not required:
-*Microsoft Visual C++ (6.0 would be ideal)
-Art and Audio content creation tools will be dependent upon individual artists.
Solar Conquest Update at April 18, 2001, 09:57:26 AM by Corillian
TPU : Projects : Solar Conquest
So far it seems that a fair amount of people are interested in this project. We have about 5-7 new people. I am currently planning our first meeting for sometime this Sunday, time hasn't been finalized yet. It looks like we may be using the Groove Preview Edition for managing this project. For those who do not know what that is go and check it out at www.groove.net. Msg board activity has gone up a tad, by that I mean I am no longer the only one who has posted a msg on it =D. Looks like that's it for today!
Undetermined Game Project Underway! at April 15, 2001, 05:58:13 PM by miken
TPU : Projects : Undetermined Game
This project's goal is to collaboratively create one or more simple games to teach game programming. If you would like to join the project, please first reply to the Introduction message and introduce yourself. Next, get the compiler and multimedia APIs we choose to use (once these are posted) by looking at the Compiler/API message. You may join at any time. We shall begin the game design(s) shortly.
Solar Conquest Project Created! at April 15, 2001, 12:12:10 AM by Corillian
TPU : Projects : Solar Conquest
I am setting everything up so that this project will be as organized as possible. There are plenty of positions to be filled for those interested. I have posted all contact information and some info about the project in the About topic on the message board.
New message system at April 10, 2001, 10:19:10 PM by Psion
I've cobbled together an alternate message system that doesn't have multiple levels of threading. It should decrease computational resource requirements and make everything nice and fast(er). Please test it out here.
Blah at March 13, 2001, 12:07:57 PM by Psion
You probably won't be able to get into the message boards. Everything has gone zany, and I plan to scrap all of this and switch to a pre-existing, reliable web system very soon.
Fiddling with site code at March 12, 2001, 07:31:05 PM by Psion
I've come to the realization that I should really change the DevLocus software instead of going for a quick fix with a whole new database system. The message forums could become bizarre at any time, as I will be messing around with the code base.
Site upgrade (hopefully) at March 10, 2001, 09:43:59 PM by Psion
The site may be unreachable or goofy for (hopefully) a short amount of time in the coming days. I hope to switch it over to using InterBase instead of PostgreSQL, and there may be a delay while doing so. If InterBase ends up being even slower, then I won't switch it at all. :-)
REACT at February 24, 2001, 01:46:53 PM by pi4you
Looking for people interested in helping form local REACT team in Madison, WI. Need to have some kind of comm. skills. Example: amauter radio op, FRS, two-way, or CB. Experience a plus but not necessary. Will train indivduals to help this non-profit organization grow. Please send inquiries to firstname.lastname@example.org. Serious inquiries only.
Looking for Non-Profit org.... at February 20, 2001, 05:52:40 PM by thematrix
My name is Jason and I am looking for a non-profit organization to built a website for FREE.
if you are a non-profit org or church please email me at email@example.com .
PSIminds.org Help make it! at February 10, 2001, 10:40:50 PM by gian
The new "Programmers Socialize International" (PSI) site is currently under development. It will act as a sister site to tpu, and will be more of a "fun" enviroment for programmers. If you want some feature integrated, or you want to help develop the new site (it's in Coldfusion and PHP mostly) please email me at firstname.lastname@example.org.
New Game Dev. Team Being Formed at February 10, 2001, 10:40:50 PM by MSW2006
Hey All, I am the Founder of Millenium Games. I was planning on getting a game development team together to develop games for video game consoles and PC games. E-mail email@example.com if interested, or visit the Yahoo! Club at http://www.clubs.yahoo.com/clubs/rpggamecouncil
DX8 Tile Engine in VB at January 30, 2001, 04:07:44 PM by Dragon_Claw
Check out a tile engine created in VB with DX Graphics. It features FF like maps, Lighting, Snow, Fog, Warping, Saving of Chars/NPCs/Maps, and a full featured editor. Come see ways to implement 2D with DX8 and all the effects you can do with it. http://www.ews.uiuc.edu/~jrbennet/
SunShadow at January 22, 2001, 05:20:49 PM by damert
SunShadow is an Adventure/RPG game in which you must save the world from an evil wizard (some of the quirks to the game are cool, though). Walk around with your trusty sword saving the world and meeting many interesting characters along the way. Check it out: http://www.geocities.com/sunshadow1111/
Thinkquest Internet Challenge at January 18, 2001, 04:10:15 PM by gian
Hide 2.0, The Program For Passionate Coders at January 10, 2001, 01:09:10 AM by JmarsKoder
I was coding along, and I wrote this incredible program called Hide. If you are a passionate programmer, and want to keep your motivation, and to chart your progression, you should check out this program. It's at http://joware.cjb.net/
Games Wanted for Company! at January 07, 2001, 03:22:52 PM by rcp
Hello Programmers & Companies,
Askari Corp. , a subsidiary of Crystal Interactive Inc. , is looking for
game companies and programmers who have developed game(s)for windows and/or macintosh.
We are distributing games to more than 30.000 stores in more than 30 countries all over
The game(s) must be DirectX compatible and, if possible, in 3D.
Important: We need the Worldwide Exclusive Rights of your game(s)!
We are looking for all kinds of games: strategy, action, adventures, good simulators, and more!! Educational software can also be offered !!
We can arrange a game box for the game(s) if you donýt have one already!
If you still have games under development and you would like to sell it later through stores, please send us some screenshots and if possible, later a demo of the game(s).
I will be personally involved in the procedure if your game is suitable for retail distribution.
Note: for the people who have developed a (3d) game engine, please offer (a) game(s) that contains the engine! We cannot sell
the engine alone.
If you have any further questions, please donýt hestitate and mail me at firstname.lastname@example.org
Roberto C. Pino,
Development Manager of Askari Corp.
Account Manager of Crystal Interactive Inc.
Our website: www.crystal-interactive.com
Earth II: The Struggle for Terra at January 02, 2001, 05:39:54 PM by konsept
Earth II is an interactive, online, text only game. The object of this game is dominate the entire game through war, commerce, and land management as well as politics and a variety of other things.
The main, and probably most important difference in this game from others lies is it's dynamic nature and it's advanced features.
If you are a interested in joining the development team check out: http://www.id-twd.com/
E|3 Software Dream Operating System under construction!: at January 02, 2001, 05:39:54 PM by SubZero
E|3 Software president Steven Hidy (Sub-Zero) has announced that the E|3 Dream Operating System will not be released until 2001. But, however, it will be released. The Dream interface includes nice SVGA graphics, and a great-looking GUI (graphical user interface). The system is a nice system, with fading in and out windows. But, unlike Microsoft Windows, the windows will not be moveable.
Job postings at November 30, 2000, 03:38:01 PM by Psion
In response to a suggestion from one interested employer, TPU now features an area with programming job postings aimed at teenagers. The 5 most recent postings will appear on this front page, along with a link to the main jobs page, which lists all openings and allows employers to submit their own.
My bad at November 03, 2000, 09:37:26 AM by Psion
Whilst attempting to beef up the site's response time by upgrading to IBM's shiny new JDK 1.3, I accidentally downloaded an older version that was missing crucial classes and didn't realize it. The new version is in place now and everything should be peachy.
Preferences reset and articles wanted at October 24, 2000, 01:28:10 PM by Psion
I discovered an error in the preferences database schema, so I had to recreate its table. Please reconfigure your time zone and message forum preferences if you want to use any that you had set before. I'm also eagerly awaiting programming quick start guides like those above from those of you qualified to write them. To recap, their purpose is to briefly describe an area of programming so that the reader in a sense then knows the right questions to ask to learn more, and they should also give enough links to existing web resources that the reader can take over finding information and learning on his own from there.
Closing the loop at October 22, 2000, 03:32:08 PM by Psion
I've added two things to the site to help direct new members into the sort of "TPU traditions" that have developed over the last 4 years. I realized that this page made no mention of EFNet IRC channel #TPU, the thing that has been TPU for many over the years, so it's now mentioned prominently at the top of this page. There is also a new article with a brief summary of TPU's history. In related news, in the absence of any significant response to my proposal to merge programming forums into one, I have gone ahead and nuked the existing programming forums and made one programming questions forum. If it doesn't work out, then we can go back to the original setup. I don't think there were any outstanding unanswered questions in the old forums; if you asked a question and it was deleted, I apologize and ask you to repost it.
Quick start guides at October 20, 2000, 02:21:05 PM by Psion
I have gone ahead and decided to try out the idea that I mentioned in the Suggestions forum. You probably see the box for quick start guides above, which contains at least one such article. I encourage everyone with experience in one or more distinct areas of programming to write guides about them. You may notice that some areas of the first guide that I have posted are missing and that I ask for suggestions from others; I hope that this part of the site can grow to be very inclusive with contributions from everyone and perhaps become the key feature of this site. I am wondering whether having categorized link collections is even the right thing for this site. Perhaps it should all be in the form of guides that mention links as appropriate, as there are many programming link sites out there. If you have any ideas about this or my idea posted in Suggestions of merging all programming forums into one "Programming questions" forum, please go there and voice your opinion.
More improvements, downtime, and new admin at October 08, 2000, 02:09:44 PM by Psion
First of all, I'm sorry for the period of down time. The servlet engine decided to hang and I needed to consult the sysadmin to learn how to fix it. On a brighter note, please follow the link at the upper right to change your interface preferences. There you can set the display time zone, default message forum display options, and probably other things in the future. If you don't see the link, that means that you must log on first with the provided form or register if you haven't yet. Also, taubz, whose messages you've probably seen around the forums, has joined the admin staff.
Site improvements at October 06, 2000, 05:07:53 PM by Psion
I have completed another batch of site software changes in response to suggestions. Next/previous unread message links are in place, as are First unread message links for main forum pages. Your main forum page display settings in the drop-downs at the top are now saved between sessions on a per forum basis, and, as for the obvious one, I have created appropriate categories for the successful submissions so far and handled all submissions. I am still looking for people interested in assuming TPU admin duties. If you think you can make this site better, please e-mail me about it!
Message forum improvements at October 03, 2000, 05:38:12 PM by Psion
As those of you who have been watching the Suggestions forum know, I have been implementing various ideas that people have proposed to make the forum system better. The most recent thing is previous/next message links on each individual message page that should work at this point. Please let me know if they seem to work oddly. The order is determined first by thread/subthread and next chronologically. The equivalent text for unread messages does not have links at this point as I have not yet implemented that.
Site back up at October 01, 2000, 11:26:35 AM by Psion
There were some zany DNS caching problems that prevented the dynamic content of the site from being served that happened to pop up while our friendly sysadmin was moving into university and sendmail on the server broke at about the same time, but they are now resolved and everything is back to normal. Sorry about the downtime.
GB Developers Wanted at September 27, 2000, 04:51:41 PM by R8killer
I (R8killer) am starting a project to create a game for the GameBoy platform. Anyone interested with some experience with gb programing e-mail me at email@example.com
QNX RTP Released at September 27, 2000, 09:36:10 AM by ApM
Because I'm a QNX fanatic^H^H^H^H^H^H^HI want to test out the new site's news posting features, I'll just mention that QNX has put out a prerelease of their new OS. And QNX's architecture rocks. So grab it. http://get.qnx.com
Switch over at September 26, 2000, 03:57:22 PM by Psion
As you can see, www.tpu.org now points to the new site. The domain transfer process should be complete within the next few days and the current domain name servers will point to the correct places until then. Enjoy.
Site migration at September 25, 2000, 03:47:20 PM by Psion
Plans are underway to transfer the tpu.org domain and get this site set up as the official and permanent (for now, at least) home of TPU. As most of you know, there is a period when a domain has been transferred when many DNS's are not aware of the change, so there will be a few days when you have a random chance of getting this site or the old one. The tpu.devlocus.org hostname will probably stop working soon, but don't fret, because, if it does, that means that the switch over has begun. On a side note, you can see the provisional layout I've thrown together here, as no web design types have shown interest in making one. While I enjoy spending a bit of time doing things like this for TPU, as it has helped me learn so much, I will be 20 in less than a year. TPU needs new motivated and talented people to run it in the coming years. If you are interested, please e-mail me, preferably with an explanation of why you are interested and qualified.
New site at September 18, 2000, 06:30:37 PM by Psion
So here it is: the new TPU site ready for testing. I've put together this simple layout until a good one is ready. One or more people are working on some possibilities now, but feel free to contribute any of your own stuff. If it's good, it will probably find its way onto the site. In the mean time, you can switch to using these message boards and assorted gizmos, or you can keep using the old site, but the old site will be going away very soon and this will become www.tpu.org, with none of the messages carrying over.